Adaptive Gaming Input Selection

Hi all - I’m having an issue with the adaptive gaming software. When I add an effect, and attempt to assign a button to an effect, it immediately and automatically chooses “Mouse:” as the input. Sometimes it doesn’t, and gives me enough time to hit the actual button I want to map, but it still results in “Mouse:” being mapped.

I’ve unplugged all my peripherals to be sure it wasn’t something else, and I have software that shows all inputs being made to the PC but the problem persists.

Very strange behavior. Wondering if anyone else has had this issue?